Screen platforms
Custom software for DOOH networks: data service, player and back office, with per-location SLAs.
The software behind street screens: platforms, real-time data, CMS, monitoring and interactive applications for screen operators, brands and cities.
Slash Digital Lab develops the software behind DOOH (digital out-of-home) networks: platforms, API integrations and real-time data, CMS, playout systems, monitoring and interactive applications. Advertising campaign management, media strategy and media buying are not part of our work: we build the technology that turns each screen into useful information (bus arrivals, weather, air quality, wayfinding) and interactive experiences.
Evidence: the information platform for JCDecaux and Transmilenio in Bogotá, the 3D wayfinding at Cardales de Cayalá (Guatemala) and the software of experiences like Cartier Trinity across three countries. To verify that content reached every screen: computer vision.
Data, playout and interaction on one platform, with the technical management an urban network demands.
Custom software for DOOH networks: data service, player and back office, with per-location SLAs.
Integration of urban APIs (transit, weather, air) served to hundreds of screens at low latency.
Content management, playout scheduling and technical monitoring of every totem.
Touch interfaces, 3D wayfinding, QR handoff to mobile and phygital experiences.
Screens, locations, connectivity and owners.
Data service, player and CMS with per-location SLAs.
Dynamic, brand-safe templates powered by live data.
Monitoring, reporting and network evolution.
| Network | Documented inventory and connectivity. |
|---|---|
| Platform | Data services, player and CMS. |
| Content | Dynamic templates powered by live data. |
| Interaction | QR, touch and camera with consent. |
| Measurement | Monitoring and per-location reporting. |
| Languages | ES · EN · FR. |
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JCDecaux × Transmilenio
Urban information platform for JCDecaux and Transmilenio: GPS bus arrivals, weather and air quality across 3,000+ digital totems in Bogotá, with QR continuity to mobile.
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JCDecaux Guatemala · Cardales de Cayalá
Interactive wayfinding for Cardales de Cayalá: 3D mall map, on-screen step-by-step routes, itinerary handoff to mobile and an updatable venue directory.
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Cartier · Trinity 100
Physical-digital activation for Cartier's Trinity ring 100th anniversary: a branded photo booth with a touch interface, capture and image-processing software, three symbolic captures, on-site print and a CRM connection. The Trinity photobooth was such a success that we reproduced the experience in Bogotá, Panama and São Paulo.
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CO-NECT · Heavent Paris 2026
For CO-NECT's 70th at Heavent Paris 2026: visitors pick a trade, Gemini turns their selfie into a professional portrait, and it lights a gear on the LED wall before joining the 70 mosaic.
Learn more →No: we build the digital layer that makes screens useful for brands and cities.
Yes: live mosaics, participation and moderation (see Peoplesnap).
No: media strategy, campaign creation and media buying stay with the network operator or its agency. We integrate the CMS and playout systems with their scheduling and media provider.
The reference network exceeds 3,000 and is built to grow.
Per-screen availability, interaction and technical reports per location, delivered regularly.
Your network inventory: screens, locations, connectivity and owners, which we document at the start. We're not a screen vendor; on that network we set up the data service, player and CMS, with per-location SLAs, then the content templates powered by live data.
A platform with a data service, player and CMS: urban transit, weather and air-quality APIs served at low latency, dynamic templates, 3D maps with QR handoff to mobile and per-totem monitoring. The reference network in Bogotá exceeds 3,000 screens.
Only with consent: QR, touch and camera interaction are designed that way. When computer vision is involved, we count without recognizing anyone and apply Law 1581 and the SIC's video-surveillance guide in Colombia, with a visible notice, a defined purpose and short retention.
Physical + digital: boothless photobooth, brand mosaics and WebGL moments.
Learn more→ VisionComputer vision for retail, DOOH, CCTV analytics and physical-digital experiences.
Learn more→ DataFrom raw data to decisions in seconds: governance, integration, visualisation.
Learn more→ ProductFrom idea to production: product, design and engineering in one team.
Learn more→Tell us your challenge. We reply within 24 business hours with an honest first read: if we can help, we'll say how; if not, we'll say who can.
I reply personally. No endless forms, no canned replies.